Showing posts with label 15mm Seven Years War. Show all posts
Showing posts with label 15mm Seven Years War. Show all posts

Thursday, February 19, 2015

Seven Years War - 15mm


I've been really enjoying playing these 15mm SYW games again! I had built 15mm SYW Prussian and Austrian armies years ago for "Koenig Krieg", but in the last few years they have just been collecting dust on the shelf in their cigar boxes! I finally found time to set up two games and take some pictures. The pics are mostly from the initial setup of one of the games. We have played two games with the first game being a draw and the second a minor Austrian tactical victory. We had a great time each game!

I'm currently using a home brewed regimental version of DBX (heavily modified) for the rules, which gives a quick and easy game. If I can find time I'll type up the rules and post.

My painting lately has been all 28mm, with ACW, War of the Roses, and Afrika Korps (and even some fantasy for Kings of War). It was nice to revisit the little guys again. I doubt I'll paint the SYW in 28mm, so I just might have to pick up some 18mm Blue Moon SYW to add some more troops to my collection. You never know...there might be a SYW campaign in the future! Anyway, here are some pics from the game:

Good Gaming - Cory R.



The opposing armies - the Austrians on the left and the attacking Prussians on the right.

A view from the Austrian position.

Austrians defending the ridge. Fire!

The Prussians piecemeal advance on the Austrian center.

A small village to the rear of the Austrian left flank.

Prussian dragoons charge!

Wednesday, December 19, 2012

Remarks on Scale and Terrain Design - part 1

Remarks on Scale and Terrain Design
 
by Dean West
 
 
A Miniatures war game table based on a ground scale vast enough to accommodate large battles of the Horse and Musket period on an average sized tabletop ought to convey the feel of wide open spaces. The visual impression should evoke a sense of spacious, uncluttered and rolling countryside that bears a strong resemblance to real farm and wood lands when observed from an airplane soaring 3000 scale feet above it. If we are interested in creating this harmonious, aesthetically pleasing panoramic effect, the buildings and other scenery and effects we use to create out tabletop scenery must be as compatible with the ground scale as possible.
 
 

Dean West running one of his 15mm "Final Argument of Kings" games.
Thanks to Jeff Knudsen at www.warartisan.com for the SYW Convention pictures.
 
 
Ground Scale vs Figure Scale
To explain, the ground scale of the grand-tactical American Civil War game Johnny Reb III (JRIII) is 1 inch equals 50 yards. A 6'x9' JRIII war game table represents an area of terrain measuring approximately three miles by two miles - enough ground on which to fight most historical ACW battles. To envision the scope of this large scale, consider that a modern football field would occupy an area measuring only 1-inch by 2-inches on the game table. The footprint of a scale model ACW period farmhouse should measure about 1/4-inch square by 3/32-inch high. Yet, I doubt any of us would consider using Monopoly houses with 15mm figures. On the other hand, that same farmhouse modeled in the exact scale as the 15mm figures we use occupies a space measuring at least 3 1/2 inch square on the tabletop - 175 yards according to the ground scale! That can't be too much smaller than the area occupied by Chicago's Museum of Science and Industry. Even more detrimental to the overall visual impression than the 15mm farmhouse's large footprint is that it approaches the height of a twelve story building. This means it is even taller than the museum according to ground scale.
 
The resulting visual effect of the 15mm farmhouse is as incongruous to grand-tactical scale scenery as is using those tiny monopoly buildings with 15mm figures. Consider that if we were to use one 15mm figure to represent one historical soldier in 15mm scale, in the same way that we use one 15mm model building to represent a single farm house, then a battalion of just 200 figures formed in 2-rank line of battle would have a frontage of more than four feet on the tabletop! To say it another way, if we based ground scale on the actual size of 15mm figures, the scale would be 1 inch equals 2 yards. A 6'x9' tabletop, therefore, represents a patch of ground measuring just 144 yards x 216 yards. This would be a pretty good ground scale for a western gunfight skirmish game.
 
 
An old picture of the terrain from  Dean's "Piedmont" scenario.
 
Issues and Solutions
It does not require a genius to conclude that the sensible way to solve this problem of incompatible ground to figure scale is to use either 5mm or 6mm (I hate the giant heads) or 10mm figures to fight grand-tactical battles. Obviously, the smaller the figure scale, the easier it is to reconcile both figures and buildings to grand tactical ground scale.
 
My problem with using a smaller figure scale is that designing scenarios representing historical battles and painting 15mm figures are my two favorite aspects of the hobby. 15mm is absolutely the smallest scale that satisfies my desire to paint detailed figures and I have no intention of giving up either. So over the years I've been compelled to develop a number of scenery techniques to mitigate the scale disparity as much as possible while satisfying both of my favorite war gaming interests. Some of my ideas follow:
 
15mm Figures
I'm pleased to report that 15mm figures are just small enough to look pretty good on an average size grand-tactical tabletop. To form my battalions, I mount them shoulder to shoulder, in two ranks, and I think they look great. The frontage of each unit is from three inches, to somewhat over four inches, depending on whether a unit contains 12, 16 or 20 figures. Based on the JRIII ground scale, this is the proper frontage of historical battalions of similar strength (JRIII figure scale is one figure equals 30 actual soldiers).
 
One of Dean's SYW
games at the SYW convention.
 
 
Buildings
Sadly, unlike the figures, 15mm buildings, fences, and even most trees cannot be reconciled to the grand-tactical ground scale. The height of one of these buildings is even more offending to the eye than is the footprint of its base. One can justify the footprint by imagining that just one 15mm building represents the ground occupied by all the buildings and other farm stuff located within proximity to the farmer's house. Truly, it is the soaring height of the 15mm building that is the true enemy of proportionality and the same applies to 15mm fences or stone walls that are around one inch high, and trees that are five or six inches tall. I hasten to clarify that there is absolutely nothing wrong with any of these 15mm scenery items, but I argue that they will look and feel more at home on a tactical or skirmish war game table that uses a smaller ground scale, say 1 inch equals 10 yards.
 
To reconcile these grand-tactical scale issues, close to twenty years ago I began to use 10mm buildings and fences with my 15mm figures (some N Gauge model railroad buildings also work). 10mm ACW buildings have a very small footprint, usually about one third that of a 15mm model of the same building, if not less. Even better, most are about half the height of an average 15mm building. Sure, this is till out of scale compared to the ground scale; however, like the 15mm buildings, 10mm buildings are just small enough not to appear conspicuously out of scale. The eye of the observer seems to adjust so as to view the tabletop scene as a whole, with the surface of the ground and/or woods taking center stage, visually. A few strategically placed 10mm farmsteads placed here and there actually enhances that sense of vast distance we're trying to convey. Moreover, a couple of small buildings gives a farmstead a more interesting and realistic appearance than is the case if representing it using one towering, incongruous edifice.
 
A 15mm building vs a grouping of 10mm buildings.
 
 
I have one tip to consider when painting buildings. Buildings probably should appear lighter than you think they should be. Buildings should never appear dark, not be painted in bright, solid colors. Sunlight washes out all building colors, whether they are made of stone, brick or wood. So when you think you've completed a paint job on a building, mix in a little more white (or sometimes yellow) to the color you used on the building and dry brush the building again a few times.
 
A 15mm wagon next to some of Dean's 10mm buildings and fences.
 
 
Fences and Trees
I used to build my own 10mm fences and stone walls to use with my 15mm figures. Building a sufficient number of these was a painfully tedious process, but then I was saved when GHQ came out with its 10mm figure line. In addition to producing exceptionally fine ACW figures that are so well sculpted that I was tempted to change scales, GHQ also offered two types of fencing, plus stone walls. These fences and stone walls are only a bit over 1/4 inch high, yet they blend in perfectly with 15mm figures. When these came on the market, it was if I had been released from bondage!
 
As for trees, just search for small ones made by Woodland Scenics, or forget about trees altogether and use gobs of Woodland Scenics foliage (we call it "munge") for forest, or a combination of both. I strongly recommend mounting your trees on flocked 1 1/4 fender washers to give them a low center of gravity, so they don't fall over quite so easily.
 
Another "airplane view" picture of Dean's
ACW Piedmont scenario.
 
 
 
 
Part 2 - of Dean's article will be coming in Jan.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 



Friday, December 2, 2011

The Battle of Eckmuhl 1809 - 15mm Napoleonic Game

The Battle of Eckmuhl 1809 -

We are playing the scenario from Dave Brown's "General de Brigade" volume 1 scenario book. We aren't
using GDB, but my own homespun version of big battalion DBX style rules. If I ever find the time I will post the rules here on the blog! The battle is pretty straight forward in that a smaller, attacking, elite French
division is trying to capture two villages and a wooded hill that are held by a larger Austrian division. Oh, and the French don't have any cavalry! These pictures represent the first few turns of the game. I'll be posting more pictures soon!

Here is a Wikipedia link for more information on the battle:



Austrian infantry defending Ober Laichling. These are old Heritage/Empire figures and
Architectural Heritage buildings.

An overview of the battleflied: The village Ober Laichling is to the left, and Unter Laichling is to the right.
These two villages are the objectives of the attacking French, as well as the wooded hill to the top right
and the breastwork to the top left. 

Austrian Infantry defending Unter Laichling.

The elite 10th Legere have been repulsed from Unter Laichling. We use cotton balls
to represent "shaken" morale status.

The Austrians holding the wooded ridge. The commanader decided to move off the ridge and support
the fight for the villages!

French line infantry moving from the area around Unter Laichling to support the
attack on Ober Laichling. 18mm Old Glory figures.

Th fight for Ober Laichling - The French have captured a section of the village. The French
are old true 15mm Naismith figures....some of my favorite figs!

The Austrian counter-attack! All of my 15mm Napoleonic figures are for
the 1809 Danube campaign.

The Bavarians - marching to the sound of the guns! They will show up in
a few turns to help their French allies.

The scenario book - great scenarios!

Friday, November 25, 2011

More 28mm War of the Roses

The War of the Roses has been the flavor of the last month or so. We've gotten in a couple Medieval Tactica WOR games and  I'm currently painting another 24 man unit of Perry longbow men. The Perry sculpts are
some of the most realistic and well proportioned figs on the market (lead or plastic). The plastic figures
do feel a little "light" in the hand and need a little getting used to. I mounted them on metal bases to give them a little more heft! I suspect that they will be a little fragile too,and have told my kids to be "gentle"....a few years ago they put some major devastation on some of my old GW plastic figs! 




Here's a shot of my paint splattered painting area! I keep an old piece of wood on an old  desk.
This let's me cut and paint away with no worries of doing any serious damage! It's nice to have a
permanent painting area so that I can just leave current projects set up and get back to them when I have time.

This will be a 24 man Lancastrian archer unit. I like to prime white and then work with washes and highlighting.

A view of our last WOR game in progress! I like fairly big units and most infantry units are 24 - 32 figures strong. This fight is going N -S instead of our typical W-E.

A unit of peasants crossing the bridge. These are the local folks and have decided to get involved in the battle!
The players had some fun with this since I let them roll to see if/who the peasants would join. In order to get the peasants
to join their cause they had to roll against each other and if they won 3 times they got the unit!

My favorite rules for the period. I think Tactica and Medieval Tactica
are Arty Conliffe's best work! 

Sunday, November 13, 2011

28mm War of the Roses

I finally finished painting my first unit of Perry Miniatures 28mm War of the Roses plastic figures. It took me forever to cut, glue and assemble the two boxes, but I like how the first longbow unit turned out. I have another longbow unit on the painting table, and then a unit of billmen. I'm still not used to how light a stand of plastic figures feel. There is still something comforting about 1lb of lead in your hand! I took these pictures
outside, away from the shadows of my gaming room, and I really like the natural light. 




A 24 figure unit of longbowmen. I generally prefer Tactica Medieval, but I'm still planning
on giving Warlord Game's "Hail Casear" a try in the near future.

An old OOP Wargames Foundry cog that I'm painting and rigging. I'm looking
for a way to get the ship into a scenario! I'll post some more pics of the cog when it's finished.

Thursday, October 20, 2011

The Headless Horseman rides again!

I've always enjoyed Folklore and have tried at times to find ways to combine it with gaming, so I painted these 28mm Westwind figures for some "Legend of Sleepy Hollow" games! The game basically plays as a typical miniatures skirmish game, but with a few RPG elements. Each player takes a character figure (Ichabod Crane, etc.) and a few henchmen and has their own victory objectives. Some of these goals might have to do with taking out other characters, killing the horseman, or solving a mystery or two! As far as the Headless Horseman is concerned, I make a secret die roll at the start of the game to determine if he is either purely fictional, totally real, or is just being portrayed by a character to scare the town,.... or a combination thereof! Here are some pictures:

 
The villagers come out to see what the ruckus is all about!

The Headless Horseman rides again!

Another view of the Horseman - that old Hessian!

The Headless Horseman with unlucky soul's head!

The Sleepy Hollow town militia comes out for a look!

These are quite versitile figures and could work for a few periods,

The rules I'm using! Good stuff! Happy Halloween everybody!

Link to Westwind's Sleepy Hollow "Gothic Horror Range" figures:

 http://www.westwindproductions.co.uk/catalog/index.php?cPath=2_20

Sunday, October 9, 2011

Perry War of the Roses plastics

I had some free time this weekend, so I decided to start work on my plastic, Perry, War of the Roses figures. The figures are amazing, but I knew I was in for a job when I opened the box. Sometimes I think I would just rather pay more for lead figures then to have to fight with the super-glue and X-acto knife! But anyway, I had a good time of it because I moved from my normal work area, to the family room so I could watch college football on Saturday (go Noles!) and the NFL on Sunday (go Titans)! I was able to get all 80 figures cut, glued and  assembled by Sunday afternoon. I did like how I was able to customize each figure. I also glued each figure to a card base, since I like to have a larger sized base to hold when I'm painting. I divided up the figures into a 32 man polearm unit and two 24 man archer units. They will be getting primed black here in the near future.



Working on the figures. I have them grouped into their units here. Some are already mouted
to a card painting base. My arch-nemesis, Super Glue, is also pictured.

Another shot of my weekend project.

A painted 28mm Front Rank knight unit from the game we are currently playing.

A different view of the same mounted unit.

An overview of the battle.

Thursday, October 6, 2011

28mm War of the Roses - Hail Caesar

My friend Titch, international gamer extraordinaire, attended Salute 2011 in London this Spring. I asked him to get me a copy of Hail Caesar and a couple boxes of plastic Perry WOR figures. He succeeded in his mission! I had originally intended to use HC for future 28mm Roman & Celt armies, but after doing a little reading of the rules, and looking at some pictures of a WOR game Rick Priestly posted on the HC yahoo groups site, I think I just might have a go at playing a WOR game using these rules. I'm sure I'll get around to it sometime, and I'll be sure to post some pics and a battle report. I'm actually pretty excited about these rules and figures and can't wait to get started clipping and gluing! We are definitely entering another "golden age" of miniatures gaming with lots of great plastic figures coming out (Perry, Warlord Games, Mantic, etc), and some fantastic new rules too from all the ex-GW guys!



I was browsing YouTube looking for videos of Salute 2011 and just stumbled upon a video with my friend Titch in it. You might remember him from the DBA game post a while back. Yes, he's the loud American gamer in the Old Glory T-shirt! Way to go Titch...now get busy painting the rest of your War of the Roses figures so we can play that massive game we've been talking about!

Link to the Salute video:

Sunday, September 25, 2011

28mm War of the Roses

28mm War of the Roses game. I just set this up and we will be playing soon. Here are some pictures!



The local townsfolk...they are debating about getting involved in the fight. Most of these figures are old
Wargames Foundry Perry figures. I'll let the players roll some dice to determine what these guys will do!

Old Glory wounded figues hurt in the initial pre-battle skirmishing!

A light unit of horse moves toward the bridge.

The line of battle. We are using "Medieval Tactica" by Arty Conliffe (with a few house modifications). These are a great set of rules for the period. I just picked up a copy of "Hail Ceasar" and am looking forward to trying them.

Mounted Knights in reserve. These are Old Glory figures.

Skirmishers advance!

Line of battle - mostly Front Rank figures.

Lord Wenlock - painted for the massive Tewkesbury game Titch and are are planning to run soon at a Con near you!

Burgundian pikemen

These are old Grenadier figures I picked up years ago at the Sword of the Phoenix in Atlanta, GA.

An overview of the battle....mostly skirmishing will occur on this side of the table.

Another view of the battle....this will be where most of the heavy fighting will occur. The "hot spot" is caused by the sun coming through the window in my gaming room, but it makes for a great "sunrise" shot!